The Doodler Update: Week 28
Well here it is Week 28 and we have a hell of a lot of video content to share with you so please bear with your browsers this is gonna be a load! Our feature this week is a Mark 3 play-blast of our various sections of animation slung together in order by Sammy Butler (see video above). This video demonstrates the flow of our story and allows us to see how much progression we have made in regard to the short as a whole.
We have all been working hard on animation getting our shots to a point where everyone is happy (including our lecturers – no small feat). We are also trying to incorporate little quirks that resonate with each character (for example Benjamin is more active and engaging/energetic/etc – fidgety). Our priority however is making sure that the animation is not mechanical – look at our first passes to compare.
Above you can see some image highlights from our blog for this week (week 28). If you wish to see the posts themselves please visit the Polydoodle Pictures studio blog.
The videos above are a choice selection of our WIP (work in progress) play-blasts to each other via the polydoodle blog. We are not always at Uni on the same days so we have to be posting up each animation advancement on the blog for everyone to see and critique. We tend to do most of our discussions over facebook messenger and its easy to discuss a video on a blog post, from a simple Maya playblast.
Last but not least (and this is entirely extra) is a hand sculpted statue of Benjamin which I commissioned my business partner Ross to mock up (video above). In light of this 365 day project I decided to film him sculpting it over the course of an entire week (while I animated). I sped the process up so it could fit into a video but I didn’t want to distract from the content by making it too fast… its an hour long.