Operation Z – Introduction: Part 1

This is the first of my Z Brush Introduction series geared towards teaching the basics of the 3D Sculpting application “ZBrush” with its present corresponding version. Operation Z will also be used to showcase a number of models created by myself (Stitch). I will also try to talk my business partner Ross CastleMay (Digital sculptor extraordinaire) to share some of his knowledge and past works.


The truth is ZBrush is like anything once you do it long enough. The image above shows a model I did for my last Unit at University. I remember how long it took to build him from the ground up, and how pesky the sleeve of that jacket was to UV Map. Of course these are never talked about in great detail because they come with the job. I will try to explain these perils and feats as I go throughout 365 Days…

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About Stitch

StitchI am currently an undergraduate at UCA Rochester studying CG Arts & Animation. I made this website to communicate what it takes to work in the creative industries of today. It is also a time capsule of memories to never forget.