The Doodler Update: Week 12

Well its Week 12 and it couldn’t come much sooner. I mentioned before in the prior week that things are winding down and now they have pretty much ground to a halt for the break. However in my case there are other things to do so I can finally get stuck in to the modelling process. This week is therefore Read more […]

The Doodler Update: Week 10

We have reached Week 10 and there is not far to go now. The minor project is due in the first week of January so I have quite a bit of work over Christmas but I don’t mind. The video above shows my latest contribution for rigging 2D characters within After Effects which I did to demonstrate to my creative Read more […]

The Doodler Update: Week 9

rigg

Well I have been saying it for a few weeks now but the time is nearly here. Week 9 has fundamentally been about discussing the final details of the 3D model. The next step is to finalize turnaround skeletons for the characters. These will allow me to easily add flesh and the selected costume. The turnarounds Read more […]

The Doodler Update: Week 8

For week 8 there was a bit of a hiatus as we had dissertation drafts to get ready for submission. This meant there was very little Polydoodle updates going on but never the less I thought I would post up a few bits of work which were not accepted or at least were not ready for “& Son”. The video for Read more […]

The Doodler Update: Week 7

Week 7 more or less the mid way point before we have to have all of our production assets ready for the major project next year, who’d believe that we are here already. On the Friday we have the interim presentation in front of Phil and Alan so we were set to have a couple of things worked out before Read more […]

The Doodler Update: Week 6

Week 6 has seen some trials and tribulations, we have been focusing on getting our main 4 characters finalized to the best of our ability. We are aiming to make them something we can all agree on so we can continue to develop this idea collaboratively. Sammy is finalizing the animatic for our animated Read more […]

Sammy Mocking my work @ UCA Rochester

sammy

This is the image I returned to after having a short bathroom break. Sammy had turned my character into some kind of weird duck thing… I can only turn and thank god the the Undo button. Anyway I thought it would be a good thing to document

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About Stitch

StitchI am currently an undergraduate at UCA Rochester studying CG Arts & Animation. I made this website to communicate what it takes to work in the creative industries of today. It is also a time capsule of memories to never forget.