The Doodler Update: Week 21

With Week 21 well underway Sammy Butler is the sole polydoodler at base camp while Polydoodle Chrissie and Stitch are away in Prague checking out the sights (please refer to the Drop Shop for Photo’s). As you can see though Sammy is not capable of disappointing our followers (check out the video above). Read more […]

The Doodler Update: Week 20

It is week 20, already and we really cannot believe it. Everyone is hard at work making sure all of our I’s are dotted and T’s crossed. Stitch has been working on the finishing touches with Barnabas finalizing the model and UV shells/seams. The featured video above is a little look into the process for Read more […]

The Doodler Update: Week 19

Well week 19 saw the final development of the 3D Barnabas Badgersworth (see featured video above) a late arrival but well at-least we managed to get back on track. The video is set to take a frame every 10 seconds to save my machine from having to store GB’s. The videos can appear a bit fast at certain Read more […]

The Doodler Update: Week 17

Well were now down into Week 17 and well into the Major project. Now I know I said this week id post up some of our submission for the minor but having completed a little polypaint work on Young Barnabas I thought that should take priority. When next week rolls round I will show you guys our turnaround Read more […]

The Doodler Update: Week 16

Week 16 has Polydoodle nearing the hand in deadline for the Minor section of our year long project “& Son”. It has been quite an uphill battle but I’m hoping by next week I will have a little more to share on the end result. In the meantime I have completed the Young Barnabas model and UV Mapping Read more […]

The Doodler Update: Week 9

rigg

Well I have been saying it for a few weeks now but the time is nearly here. Week 9 has fundamentally been about discussing the final details of the 3D model. The next step is to finalize turnaround skeletons for the characters. These will allow me to easily add flesh and the selected costume. The turnarounds Read more […]

Operation Z – ZSphere Introduction

The video above is an introduction into the ZSphereing process. This process allows one to sculpt organic forms with ease and ultimately allows basic control over gesture and character. Using spheres a character can be built and converted into geometry which can be retroactively moved to create and eventually Read more […]

Operation Z – “Benjamin” ZSphere

This is the method of using ZSpheres to create a basic human form. ZSphere characters have the ability to be adjusted with ease from each respective spherical joint. These spheres can even be posed while in this stage to show character. The video above is a quick 1 minute time lapse capture showing the Read more […]

Minor Project Briefing @ UCA Rochester

briefing

This is a shot of my CG Arts year just before the Minor Project Briefing. This is when we were told of our workload for the rest of 2013.

Operation Z – Introduction: Part 1

This is the first of my Z Brush Introduction series geared towards teaching the basics of the 3D Sculpting application “ZBrush” with its present corresponding version. Operation Z will also be used to showcase a number of models created by myself (Stitch). I will also try to talk my business partner Read more […]

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About Stitch

StitchI am currently an undergraduate at UCA Rochester studying CG Arts & Animation. I made this website to communicate what it takes to work in the creative industries of today. It is also a time capsule of memories to never forget.